analytics

Microsoft study finds creepy avatars are a no-no in the workplace | ZDNet

Microsoft study finds creepy avatars are a no-no in the workplace | ZDNet

As part of its growing push to bring gaming technologies into the workplace, Microsoft has been championing the idea of
using avatars for group chat/collaboration purposes
.


(As Forbes blogger Quentin Hardy recently noted, network bandwidth savings are one big, yet seldom mentioned, reasons for the avatar push
over more traditional webcam video chat.) But do business users really want to be represented by avatars when engaging in enterprise-style conferencing?
Is Microsoft taking this whole “consumerization of IT” concept a little (or a lot) too far?